Logitech G
Logitech G920 Driving Force
Haptic Immersion Gaming

Our verdict
The default first force feedback wheel for Xbox and PC: dual-motor feedback, near-universal game support and a used market that keeps it cheap.
In stock · Last verified: 2026-08-28
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Best for
- A first proper racing wheel
- Xbox and PC players
- Learning car control
Not ideal for
- PlayStation owners
- Racers chasing maximum detail
Pros
- Near-universal game support
- Dual-motor feedback communicates grip clearly
- Solid build with usable pedals
- Large used market keeps prices down
Cons
- Gear-driven feedback feels notchy next to direct drive
- Does not work on PlayStation
- 900 degrees but limited torque
Key specifications
| Feedback type | Dual-motor gear driven |
|---|---|
| Rotation | 900 degrees |
| Platforms | PC, Xbox |
| Pedals | Included, 3-pedal |
| Connection | USB |
Alternatives
Logitech G · Logitech G29 SE Driving Force
The PlayStation equivalent of the G920, same feel and support.
Comparison →Thrustmaster · Thrustmaster TMX Force Feedback
A cheaper route into force feedback with belt assistance.
Comparison →View full analysis
Why we recommend it
The G920 is the wheel most sim racers actually started on, and that ubiquity is its main argument. Almost every racing game on PC and Xbox supports it natively, so you spend your time driving rather than hunting for community profiles. The dual-motor gear-driven feedback is not as detailed as direct drive, but it communicates weight transfer and grip loss clearly enough to teach you the skills that matter. Build quality is a step above the budget wheels, and the pedals that come with it are usable rather than an afterthought.
Buying advice
If you're buying your first wheel for PC or Xbox, this is the answer unless you already know you want direct drive. Budget for a solid mount as well: clamped to a flexing desk, any wheel feels worse than it is.
Frequently asked questions
- Does the G920 work on PlayStation?
- No. The G29 is the PlayStation version with the same feel and hardware.
- Is gear-driven feedback a problem?
- It's less detailed than direct drive and you can feel the gears, but it conveys everything a developing driver needs.
- Do I need a wheel stand?
- Strongly recommended. Wheel feedback fights against you, and a flexing desk kills the feel.